Jedi Bear

It’s Caleb’s, but he wanted me to borrow it for a bit while he eats lunch as he’s taking it to show and tell at school today.

Nintendo Gives Up

Nathan Brown for Edge, on Nintendo’s recent statements that they won’t allow a race to the bottom for 3DS downloadables:

Nintendo’s Hideki Konno has renewed the firm’s attack on low-cost software, saying that neither hardware manufacturers nor software developers want to see 3DS games sold at smartphone prices.

“We don’t want content to be devalued,” Konno told Gamasutra ahead of 3DS’s launch this weekend. “Let’s say there’s a ton of other software out there that’s free, which forces you then to take your content which you want to sell for 10 dollars and you have to lower it down to one dollar to be competitive. It’s not a business model that’s going to make developers happy.”

I love and admire Nintendo, and they are the caretakers of a vast amount of IP and a number of franchises that I have enjoyed since my childhood.

But in my opinion, the Nintendo DS was the pinnacle of handheld development and existed in a pre-iPhone/iPod touch era. They are pricing and hardware-designing (look at the 3DS battery life!) themselves right out of competition. I’m sad that it’s going away and I unfortunately don’t believe the 3DS is going to be as successful.

Death Star II As an Agile Project

Great and Small:

So, Vader takes an Agile approach.  He prioritizes the features list (“Look, we really need the big laser thing; our customers will just have to come to us at first.”), and he works in vertical slices.  At the end of the movie, it seems to have paid off.  There are still huge pieces missing and construction is nowhere near complete, but “Those weapon systems are operational!”

Funny. And somewhat true.

The Rock Band Under-Tier Champion: “Antibodies”

I hate Poni Hoax’s “Antibodies.” It isn’t fun to play. It’s not even really a good song. And it’s ridiculously under-tiered in Rock Band 3 for Guitar.

It’s possible this is just one of those songs I can’t wrap my five-button-brain around, but I expect much better of myself for a Tier 3 song. I couldn’t one-lighter this one fast enough.

“Arrival”

Joystiq:

BioWare has dated the long-promised and recently teased final Mass Effect 2 DLC mission, “Mass Effect: Arrival,” for release across Xbox Live, PlayStation Network and Bioware.com (for PC) on Tuesday, March 29. The add-on will be available for $7 (£5.49) or the equivalent platform currency.

Leading players into this holiday’s Mass Effect 3, “Arrival” will see Commander Shepard “sent to the edge of the galaxy to rescue an undercover operative who may have evidence of an imminent Reaper invasion.” Admiral Hackett (voiced by Lance Henriksen) will make a return appearance.

I’m looking forward to the conclusion of one of the best games I’ve ever played, and certainly the bearer of what I think is the best video game trailer ever created (which is of course below).

If you can think of one better, argue your case. 🙂