Cultivated Play: Farmville (via MediaCommons)

The secret to Farmville’s popularity is neither gameplay nor aesthetics. Farmville is popular because in entangles users in a web of social obligations. When users log into Facebook, they are reminded that their neighbors have sent them gifts, posted bonuses on their walls, and helped with each others’ farms. In turn, they are obligated to return the courtesies. As the French sociologist Marcel Mauss tells us, gifts are never free: they bind the giver and receiver in a loop of reciprocity.

A great essay and a look into why so many of the people on your Facebook friends list are playing a game they will never win that intrudes upon their real life and isn’t even fun.

(via Cultivated Play: Farmville | MediaCommons.)

Storms Rolling In

A great view out the back door of the house. We’ve needed more summer storms here.

Old(er) Shirt: A Simple Plan

Old(er) Shirt: The Communist Party

Apple Retina Display (via Jonesblog)

So, if a normal human eye can discriminate two points separated by 1 arcminute/cycle at a distance of a foot, we should be able to discriminate two points 89 micrometers apart which would work out to about 287 pixels per inch.  Since the iPhone 4G display is comfortably higher than that measure at 326 pixels per inch, I’d find Apple’s claims stand up to what the human eye can perceive.

Great article about the pixel size and density of the new iPhone 4G, with some pleasantly nerdy microscope photography and technical explanation.

(via Apple Retina Display – Jonesblog.)