links for 2007-08-26 Aug26 by Ryan Markel Game Design Essentials: 20 Difficult Games Games used to be hard. Really hard. And you had to play through them in one shot. So why, and what was the art behind game difficulty? (tags: design development game games howto history software) Share:Click to email a link to a friend (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Posterous (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Hacker News (Opens in new window)Click to share on Instapaper (Opens in new window)Like this:Like Loading... Related