-
I – for one – welcome our new, non-packaged, digital retailer overlords.
Author Archives: Ryan Markel
links for 2008-04-03
-
An entire book on work happiness and productivity that you can read online and then buy a copy if you want one. The author also maintains a blog speaking about this sort of thing, and it’s really good, so I’ll recommend this sight-unseen.
-
Awesome tip for Firefox 3 Beta for the Mac to get rid of that ridiculously large Back button in the toolbar.
-
An awesome profile – with examples in Flash – of the artist who has drawn every fold-in in the back of Mad Magazine for the last 40-some-years. This is an amazing talent.
-
A converter box for the PlayStation 3 that converts iR signals (like those from my Harmony 880 remote) into Bluetooth commands to control the PS3, including powering on/off. Good reviews from several places; pricey, yet would be worth it.
-
How else do you explain financial analysts?
links for 2008-04-02
-
Sometimes, fixing a mistake by owning up to it and making proper and public restitution for it is even better than not making a mistake at all. A great decision by a truly Internet-savvy company. The author is correct: it’s free marketing.
links for 2008-04-01
-
Awesome post by Jensen Harris on the origins of the Ribbon interface element in Office 2007. I haven’t looked at the presentation video yet, but the slides are a good example of UI development stages and evolution of design.
-
Good list of reasons for all developers of all kinds of products to consider when thinking about customer requests, especially feature requests in software. This has broader implications for other markets as well.
-
Good advice on how to write *about* products and services, not write *around* them. Make sure you’re telling people exactly what they’re going to get when they buy something.
links for 2008-03-29
-
Nice article by Daniel Jalkut: “free software” from the perspective of a guy who makes his living writing software.
-
Sweet article by Brad Wardell of Stardock talking about the (non) effect of piracy on PC game sales, and how Stardock continues to sell games well and make a profit even though they use no copy protection.